It’s nothing special, but here’s my 400+ followers gift. =) I edited the Groovay Folk hair from the EA store to reduce the disproportionately giant forehead and remove the bangs hanging down in his face. I actually think it turned out pretty well, but it still has some defects that were present in the original mesh. For example, EA didn’t give it a fit morph, and I didn’t add one either, so you’ll see a bit of minor clipping around the neck on super beefy sims. It has the original diffuse, an edited EA specular, and Anubis’ control.
Download Ruh-Roh Raggy Hair HERE.
Anyway, thank you for following me! <3 If you all like it, I might fix up some other EA hair meshes.
But I’m honestly not sure if anyone can even see a difference besides me, so maybe not. XD As always, please let me know if you have any issues with it! (And cookies for anyone who gets the name. =D)
Poly count is the same as the original, right at 4K for LOD0 (very low).
Credits: HP for being generally wonderful and putting up with all of my
badgering questions, CmarNYC for the meshing toolkit, Delphy for DABOOBS, Peter and Inge Jones for S3PE, Wes Howe for the MS3D plugins, and #create for the encouragement. <3